The plan
The track at a glance: tempo, key, how it's cut into sections, and the moves that define it. Click anything to hear it.
The sections, and why each is called that
Blueprint uses six section types and nothing else. Each has one definition. They are listed in song order; the rules are tried by their number (Drop first, Groove last) and the first that fits names the section. Neighbouring sections of the same type count as one; a change inside them shows up in the phrases. Numbers only count repeats: Drop 2 is the second drop.
| Bars | Section | Why it's called that |
|---|
The demo, checked against its answers
Every move planted in the demo, and what Blueprint found. Synthesized from the same code that the tests run.
| Planted | Where | Setting | Found | Measured |
|---|
Signature moves
The drawing
The whole track as an arrangement: sections, every move drawn to length, where each element plays, the filter cutoffs over time and the spectrogram they were read from. Click to play from a bar, drag to loop, click a move to open it below.
Click a move in the drawing, or one of the signature moves above, to see how it was measured and how to rebuild it.
The transitions
Every section change, in order: what leads into it, what comes in and goes out, and the steps to rebuild it, in the order they happen.
Every move
All the moves Blueprint found, with how sure it is. A move it isn't sure of is still worth checking by ear: click one to loop it.
| At | Move | Measured | Length | Sure |
|---|
Phrase by phrase
The arrangement in eight-bar phrases: what joins, what leaves and what happens at each step. Read down it and you have the structure to copy.
Mix motion
The movement that isn't a single event: how hard the sidechain pumps in each section, how the stereo width breathes, and how tension builds and releases across the track.
Sidechain pump, per section
The level of the 500 Hz–2.5 kHz band over one beat, averaged over beats 1 and 3 of every bar with a kick. A pump drops at the kick and climbs back.
Tension
Loudness, brightness, how many parts play and how much noise is rising, folded into one curve.
Width of the music
The side signal against the mid, in dB, for the sustained parts. Lower is narrower.
Take it to Ableton
The plan as files. The MIDI file carries the sections as markers, one track per element with a clip where it plays, the rolls hit for hit, and the filter sweeps as CC74 automation.
Blueprint MIDI
Drag it into an empty Live set at the track's tempo. Sections become locators, elements become clips you can replace with your own parts.
The written plan
Every section, move, transition recipe and phrase as Markdown, or the raw measurements as JSON.